About Me
Software Engineer, Artist, and Creative Technologist
I'm a Software Engineer III at The New York Public Library, where I lead the transformation of digital collections that serve millions of users worldwide. My work bridges the technical and cultural, architecting modern web systems that make historical archives accessible while preserving their institutional knowledge.
My practice spans software engineering, interactive art, and culinary exploration. I'm fascinated by the intersection of technology and human experience—whether that's building scalable web applications, creating brainwave-responsive installations, or exploring ancestral ingredients through my ice cream project, Mestiza Creamery.
Currently based in Brooklyn, I'm pursuing data science studies at General Assembly while continuing to develop projects that explore memory, identity, and the stories we tell through both code and creative practice.
Technical Focus
- • Full-stack web development (React, Python, Ruby)
- • Digital archives and cultural heritage systems
- • Data science and machine learning
- • API design and backend architecture
- • Computer vision and AI/ML applications
Creative Practice
- • Interactive installations and performance
- • Brainwave-responsive technology
- • Culinary arts and ancestral ingredients
- • Memory and identity exploration
- • Community-centered art practices
Background
Education
BA Cum Laude in Emerging Media Studies with Computer Science concentration from Hunter College. Software Engineering Bootcamp graduate from Flatiron School. Currently pursuing Data Science at General Assembly.
Recognition
Recipient of multiple Performing Arts Student Activity Fund Grants and the WiTNY Career Access Program. Work exhibited at DVAA, Hunter College, and various NYC venues.
Upcoming Residencies
Attending two artist residencies in Mexico (2025, 2026) to work on the Wild gMariposas Cookbook.